Ideas Lab
Real problems people complain about online, pulled every morning and scored out of 100. Build, validate, or skip. How scoring works
- Ideas
- 4,820
- BUILD
- 702
- Sources
- 8
- Last sync
- 7h ago
Advanced resource management and scaling challenges in high-concurrency Rust applications
Struggles with vertical/horizontal scaling in Rust for async tasks, WebSockets, API polling, DB sync; bottlenecks in networking, CPU affinity, memory per thread, without premature optimization.
X7mo agoArticleDev
Obfuscate GDScript in production export
### Describe the project you are working on Any project which can be released publicly where the developer might not want to have their code or structure implementation easily stolen. ### Describe the problem or limitation you are having in your project Currently Godot [supports encryption of the exported files](https://docs.godotengine.org/en/stable/development/compiling/compiling_with_script_encryption_key.html) (if you use a custom build of the export templates) However this is not really good enough. Almost every successful engine will at some point have a decompiler for the exported assets. (see [ILSpy](https://github.com/icsharpcode/ILSpy)). In-fact, due to the open source nature of Godot, I think it would be relatively simple to write a script-dumper, that uses the encryption to first de-crypt the files and then just dump them to some output folder once they've been loaded into memory. Many others have also been worried about this issue, quite often with those issues being closed when the discussion goes more towards DRM or encryption. ### ❗️ This is not a discussion about DRM or Encryption ❗️ https://github.com/godotengine/godot/issues/39115 https://github.com/godotengine/godot/issues/24716 https://github.com/godotengine/godot/issues/19790 ### Describe the feature / enhancement and how it helps to overcome the problem or limitation When exporting to production, exported GDscript files can be obfuscated with the names mangled. In this case, adding encryption would add a layer of security, and if someone does decide to extract the files from the pck, they are left with an unintelligible mess of obfuscated code. This additional security would put godot at the top end of protecting game assets, and likely bring users to our community. ### Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams An example implementation [can be found here](https://github.com/javascript-obfuscator/javasc
GitHub4y agoToolDev
Allow crypto payouts
### Feature request ## Is your feature request related to a problem? Many entrepreneurs suffer from restrictions with international banking options. It would be great to have this option, it will increase polar.sh revenue opening to a wider market. It will help solo developers and small teams. This would be awesome because now developers can have subscriptions without the need of using shady crypto payments gateways that don’t even support recurring payments. ## Describe the solution you'd like Give the option to widthdrawl funds with crypto (stablecoins preferred). I have read that stripe is already doing this with some businesses. You could charge a small fee for the conversion. I would totally pay for this. Do more KYC for this option and add limits that can be increased over time to avoid fraudulent use of the service. ## Describe alternatives you've considered I wanted to try stripes stablecoins payouts but I don’t think I will get approved since i don’t own a really big company.
GitHub10mo agoToolDev
Do not require OpenRouter API key when running local models (Ollama, LM Studio, custom URL)
I love the idea here for Claudish. Having used `cline` and feel like I'm going backwards in tooling, being able to use Claude-code with local models feels like a game-changer. However.... ### Problem Claudish requires an OpenRouter API key even when running with a local model such as `ollama/llama3`, LM Studio, or a custom HTTP URL. This blocks users who only want to run local models and do not require any cloud/OpenRouter features, and creates confusion for users who have no need for an OpenRouter account or API key. ``` # tried with `ollama/model` syntax ➜ ~ claudish --model ollama/devstral-small-2:24b OpenRouter API Key Required Get your free API key from: https://openrouter.ai/keys ? Enter your OpenRouter API key: > API key cannot be empty # Also tried with endpoint to ollama ➜ ~ claudish --model http://localhost:11434/devstral-small-2:24b OpenRouter API Key Required Get your free API key from: https://openrouter.ai/keys ? Enter your OpenRouter API key: ``` ### Proposal - Skip OpenRouter API key prompting and key checks when the selected model source is a local provider (e.g., model IDs starting with `ollama/`, `lmstudio/`, or a local HTTP URL). - Only require the OpenRouter API key when the chosen model is actually provided by OpenRouter (e.g., `x-ai/grok-*`, `openai/gpt-*`, etc). - Update CLI startup logic and documentation to clarify when the key is and is not required. - Ideally: fallback to degraded behavior or warnings if OpenRouter-only features are attempted with no key, rather than full CLI exit. ### Benefits - Makes Claudish friendlier for fully local/offline workflows. - Avoids unnecessary prompts for users who will never use OpenRouter cloud models. - Clearer separation of local vs cloud/backend authentication requirements. ### Background Related discussion and code: - [src/index.ts](https://github.com/MadAppGang/claudish/blob/main/src/index.ts) - unconditional API key prompt in interactive mode. - [src/cli.ts](https://github.com/MadAppGa
GitHub10mo agoToolDev
Default code themes in Claude AI are inadequate for developers
Developers using Claude for coding find the built-in themes limiting and unappealing, hindering focus and personalization in their workflow.
X7mo agoToolDev
Excessive CAPTCHA challenges degrading GitHub login UX for enterprise users
GitHub's anti-bot protection forces users, especially those with organizational emails, to solve 10 blurry puzzles multiple times, creating an extremely painful and frustrating user experience.
X7mo agoToolDev
High fixed costs for AWS VPC endpoints despite variable usage
Cloud architects face escalating costs from VPC endpoints that don't scale with usage, seeking ways to optimize without compromising security.
X7mo agoToolDev
Busy devs need service to maintain personal software stacks
Indie developers who build personal tools lack time to handle updates, fixes, and deployments for their self-hosted software, desiring a paid maintenance service.
X8mo agoOtherDev
Fragmented data sources create operational friction for teams
Teams waste time syncing data across disconnected systems (CRMs, databases, files, APIs). A unified interface for querying and managing distributed data could unlock productivity.
YC Graveyard5y agoToolDev
Simplified Framework for Building Server-Side Applications
Developers spend time boilerplating and configuring server infrastructure. A lightweight framework or template system could reduce setup time for common server-side patterns.
YC Graveyard5y agoToolDev
Overreliance on AI erodes cognitive skills and motivation in programmers
Developers are increasingly frustrated as delegating coding to AI diminishes critical thinking and reasoning abilities, causing demotivation in the programming field.
X7mo agoToolDev
Engineers lack fast debugging tools for production issues
Engineers spend hours diagnosing system failures when they need instant root cause analysis. AI can now power instant log analysis and anomaly detection that was too expensive to build before.
YC Graveyard7y agoToolDev
Video collaboration tool built for real-time pair programming and screen sharing
Engineers spend significant time on video calls with poor collaboration; existing tools (Zoom, Slack) don't natively support synchronized coding, cursor tracking, and low-latency screen sharing optimized for dev workflows.
YC Graveyard6y agoToolDev
Developers manually typing code without AI assistance
In traditional companies, developers still manually type code in outdated editors like VSCode without using AI tools like Cursor or Claude, leading to inefficiency.
X7mo agoToolDev
Difficulty building AI applications with vector search on PostgreSQL
Developers need simple, integrated vector database capabilities to build AI applications without managing separate infrastructure. Vector databases have become essential for RAG and semantic search, but Postgres users lacked a lightweight native solution.
YC Graveyard2y agoToolDev
macOS Menu Bar App for Filtered GitHub Notifications
Software developers need a macOS application that displays GitHub notifications in the system tray or menu bar with customizable filtering options to stay updated without constantly checking the website.
X7mo agoToolDev
Making application scaling approachable for individual developers
Developers struggle with scaling applications beyond basic deployments. While cloud platforms exist, orchestration and optimization remain complex. A lean tool targeting solo developers and small teams could provide guided scaling workflows.
YC Graveyard14y agoToolDev
VR/AR Testing and Deployment Pipeline
VR/AR developers struggle with fragmented tools for testing apps across multiple headsets and deploying updates at scale. A unified dashboard could simplify device management, crash tracking, and rollouts.
YC Graveyard10y agoToolDev
GTA modders tediously manually edit assembly files for modpacks
Creating .oiv modpacks for GTA is tedious and error-prone due to buggy project manager software, forcing manual editing of assembly files.
X7mo agoToolDev
Developers need better logging and observability for modern applications
As applications become more complex with microservices and distributed systems, developers struggle with fragmented logging tools that are expensive and hard to use. Better observability remains a constant need.
YC Graveyard2y agoToolDev